These are some of the things I want to experiment on as well as some stuff that Dan wanted me to do:
- some modeling to improve my skills in that area (e.g. Kyrenia ship, lighthouse, pilar.. etc)
- improve my UV mapping and texturing skills ( specifically experiment with bump mapping which I've never done, experiment on creating a water surface)
- lighting (reflection of objects onto water surface, match lighting reference of image)
The basic things I have to do :
- gather all information, research, visuals etc.
- create a basic block out of how my scene would look
- experiment on creating a water surface
- experiment on reflection on the water surface
- experiment on lighting and matching my scene to a reference image.
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